SUPERLEAGUE 2009

 

Competition Rules & Playing Conditions

 

1.     Conditions of play:

Conditions of play for the Central Region Superleague are to be determined by the Central Region Indoor Cricket Committee.  Any applications for exemptions to the following rules are to be addressed to the above group by way of the Superleague Co-ordinator, Leigh Kelly.

 

2.     Match Rules:

All games are to be played according to the NZ Indoor Cricket Council rule book.  Any variations are solely under the jurisdiction of the Central Region Indoor Cricket Committee.

 

3.     Player Registration:

Each team is permitted to use & register a total of (12) players during the course of each tournament, and each team must register their players on the official team registration cards prior to the start of their first tournament game.

The names originally registered cannot be altered or extended in any form and only those players registered prior to the commencement of their teams first game will be eligible to play in the tournament.

Each team may use a maximum of 8 players per match, and these players must be registered on the official match registration/scoresheets prior to the toss for each game being taken.

 

4.      Scheduled start times:

All teams are required to be present 15 minutes prior to their game time.  Additionally the team captain or other designated person must complete the game card at least 10 minutes prior to the game.  Non completion of the game card by the stated time will result in a default of the game.

 

5.     Match Format:

          All matches will be played on a 6 balls per over basis.

          One new ball will be provided per match

 

6.     Match Points:

          Win                      4 Points

          Draw                    2 Points

          Loss                    0 Points

          Default Win         8 Points

          Default Loss       -8 Points

         

4 Quad points are available in every game.  A quad point is achieved by scoring more runs that the oppositions corresponding partnership.  If a quad is tied, the quad then jackpots to the next partnership.  If the last partnership is tied then the winner of the third partnership takes the quad.

 

7.     Ladder Position:

To determine the finishing order of teams at the conclusion of the round robin section of the competition the following order will be followed: Highest Total Points (Match Points and Skins Points), the Highest number of Outright Wins (if equal on total points), then highest number of Skins Points (if equal on total points and outright wins) and finally by the highest Run Rate Percentage (if equal on all the above)

         

NoteFor this purpose a drawn match will be counted as one half of one outright win.

 

8.     Tournament Champions:

Premier Mens – The top two teams in each section will play off in semi finals with the winners contesting the Grand Final

Premier Mixed – The winner will be determined by ladder position.

Open Mens – The top team in each section will play in the Grand Final.

Masters – The two top teams at the completion of round robin play will contest the Grand Final

 

9.     Tournament Points:

Grade Winners             5 Points

Grade Runners Up       3 Points

3rd Grade                      1 Point

 

The team in each respective grade with the highest tournament points will be crowned overall Superleague Champions for 2009.

 

10.    Fees:

          Cost per team is $250.00 per tournament.

          All teams must be entered in all 4 tournaments.

          Team defaulting a tournament must pay $250.00.

 

11.    Player Eligibility:

          Players can only represent 1 team in a grade and 1 team per round.

Players cannot change down a grade once they have played two or more tournaments for that respective grade, (this only concerns the Premier Mens Grade).

Any teams failing to adhere to the above eligibility will result in those teams being considered at default.

The above eligibility rules apply for NZ Indoor Cricket Club Championships.

 

12.    Mixed Cricket:

          Teams must play with a minimum of 4 females.

          Bowling rules apply ie:  no male is permitted to bowl in a manner that intimidates the female striker.  This includes fast bowling, short pitched bowling and any delivery that spins excessively and which, in the opinion of the umpire, is beyond the capabilities of the female striker.

 

13.    Rebowling of wides and no balls:

          All wides and no balls bowled in the final over of any partnership are eligible to be rebowled at the request of the batters, except where a wicket has fallen off such a delivery.